(another good site with mainly austrailian locos,a few useful facilities here (Route Riter, Shape Viewer etc.) (a library devoted to European downloads) (a huge library of rolling stock and locos - mostly from britain but with a few foreign locos if you look) and basically anything else you want for MSTS!!!! Create a consist and test it in MSTS.Owning three of these sims, each with my own preference of stock in them I thought it might be nice to share some of these links with you: This you have already changed, keep it as it is. Frequently the shape file will also be named similar to the eng file (like GP38.s). Search for “GP38” and replace it with “myGP38”. The engine file uses the filename on three occasions, and the wagon once, you have to change all those incidences. In this new file, search for the line showing the shape used. Creating new engine/ wagon form your new shapeĪs you renamed the shape file, copy the eng/ wag file and give it a new name. Usually however most of the repainting is done for engines and wagons, for which some additional procedure is needed. Ready to use it in MSTS.Īlter the ref file so that your new shape file appears while using the Route Editor if you intend to use it in a route. Open this new house1A.sd with notepad and change the shape file name from house1.s to house1A.s, save close. Copy the original “house1.sd” and rename it as ‘house1A.sd”, the new name you selected. Your new shape is ready ! You may drag it back to the zipper to comprss it. If the original shape file was “house1.s” save your altered shape file as “house1A.s”. Use a new name in its place say ABCD1.ace. Find the ace file being changed, in our case ABCD.ace. Some lines naming the textures used will be seen. In the window of zipper, drag the compressed file. Try to open the shape file with notepad, if you seee some meaningful words, then the file is not compressed, if some gibberish is seen, it means that the file has to be uncompressed first. However, frequently it is compressed and has to be uncompressed first. The shape file can be opened by any text editor like notepad. No need to learn the shape making programs, just notepad will do. So you need to create a new shape using this ace file. You cannot use this new file as such because it will replace the original. If you are happy, rename both aces back to original names.Ĭreating a new shape which uses this file Now rename the original ABCD.ace as say ABCDx.ace and the new one as ABCD.ace. Original ABCD.ace to the new one ABCD1.ace. Very important, change the name of the new file, e.g. From the menu, export it as the same type, Ace (alpha), Ace (no alpha), etc. Make a note of the type of image as seen in the title bar. A message will appear asking whether to save? Click yes and you will be back in the TGAtools with your new image. Once the alterations are done, click to close the window. Also altering the mask is slightly different and will take further reading to achieve. You can copy the image to any other paint program you fancy and know better to use, e.g. Double clicking on either will export the image to paint where you can do the alterations. If the image does not use mask, the right side window will be blank. The left one is the main image and the right one is the alpha mask. Unselect them one by one and determine which ace file you want to change. From the menu above, find out which textures are being used. an image files which the shape uses “.ace” The original for repainting a shape description file with an extension of “.sd” and Use of a Shape file in MSTSĪny object you see in MSTS has three sub-objects responsible for viewing it. – Shape viewer to find the textures used. – a paint program, any can be used including MSPaint. Trying to explain the basics: Other programs required Repainting and uploading the new file has to take care of a few things.
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